doomcc/dcc/thumb.py
yrriban 2438995093 Major refactor to make handling name/path manipulation easier.
Most of this is now in doom_base.py, which stores wad/map/name, exposes them as
properties, and also takes care of most common tasks needed for building
command lines and such.
2025-05-13 05:46:26 -04:00

30 lines
931 B
Python

import dcc.config
import dcc.doom_base
import wand.color
import wand.image
class Thumb(dcc.doom_base.WadMap):
def get_parser(self, prog_name):
parser = super().get_parser(prog_name)
parser.add_argument("--index", action="store_true")
return parser
def take_action(self, parsed_args):
base = self.base_thumb_path()
text = self.text_thumb_path()
mdoom = self.m_doom_path()
with wand.image.Image(filename=base) as bi, wand.color.Color("transparent") as tc:
with wand.image.Image(filename=text) as ti:
ti.border(tc, 5, 5)
bi.composite(ti, gravity="south_west")
with wand.image.Image(filename=mdoom) as mdi:
mdi.border(tc, 5, 5)
bi.composite(mdi, gravity="north_west")
if parsed_args.index:
with wand.image.Image(filename=dcc.config.OUTPUT.joinpath("doomed_index.png")) as di:
di.border(tc, 1, 1)
bi.composite(di, gravity="north_east")
bi.save(filename=self.thumb_path())