Add an extract command for doom graphics in the wad.
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2 changed files with 32 additions and 0 deletions
31
dcc/extract.py
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31
dcc/extract.py
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@ -0,0 +1,31 @@
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from cliff.command import Command
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import dcc.config
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import omg
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import numpy as np
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import wand.color
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import wand.image
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class Extract(Command):
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def get_parser(self, prog_name):
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parser = super().get_parser(prog_name)
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parser.add_argument('wad')
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parser.add_argument('lump')
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return parser
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def take_action(self, parsed_args):
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wads = sorted(dcc.config.PWADS.joinpath(parsed_args.wad).glob('*.wad', case_sensitive=False), reverse=True)
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for w in wads:
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try:
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# TODO: handle anything other than graphics.
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wad = omg.WadIO(w)
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gl = omg.Graphic(wad.read(parsed_args.lump))
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# With no arguments, convert() changes a paletted image to an RGB one.
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with wand.image.Image.from_array(np.array(gl.to_Image().convert())) as img:
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img.transparent_color(wand.color.Color("#ff00ff"), 0.0)
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img.save(filename=dcc.config.OUTPUT.joinpath(parsed_args.wad).joinpath(parsed_args.lump + ".png"))
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return
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except Exception as e:
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print("Wad {} likely has no lump {} (exception {}).".format(w, parsed_args.lump, e))
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print("Lump {} not found in any wad in {}".format(parsed_args.lump, parsed_args.wad))
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1
setup.py
1
setup.py
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@ -28,6 +28,7 @@ setup(
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'pb = dcc.pb:PB',
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'ss = dcc.ss:SS',
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'check = dcc.check:Check',
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'extract = dcc.extract:Extract',
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],
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},
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zip_safe=False,
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